4 ms·
AFAIK, there is a big difference in the backend. Something like the Playstation 'cloud gaming' gave you remote access to a playstation console. Others gave you
by saynay 7y ago
AFAIK, there is a big difference in the backend. Something like the Playstation 'cloud gaming' gave you remote access to a playstation console. Others gave you access to a VM running the game. I think Microsoft was talking about giving you access to your own XBox running at home?
The games were not re-engineered / ported specifically to run 'in the cloud' as Stadia is attempting. There are some interesting things that could allow, if a developer ever decides to utilize it.
- maest 7y agoMy mental model is that Stadia is just like owning a PS/Xbox, but the hardware is in Google's datacentres. You pay the one-off cost to buy the console, you then maybe pay for the Pro subscription, but you have to buy your games and those games are locked to that platform - just like with PS/Xbox. All the other stuff about having games that deliver something unseen before because of "the cloud" are mostly promises and theoretical features at this stage, so I wouldn't bank too much on that.