2 ms·
That’s an amazing idea. A naive approach would be to slice the volume into N surfaces (say, ~30 layers to stay above 30fps) but there is probably a much more ef
by jiofih 7y ago
That’s an amazing idea. A naive approach would be to slice the volume into N surfaces (say, ~30 layers to stay above 30fps) but there is probably a much more efficient organic pattern or interlacing that would give good volume and angle coverage at much higher resolution - think of crumpled cloth blowing in the wind at speed.