4 ms·
Both publisher/devs and customers have unreasonable expectations about games and google with stadia. We all remember molyneux and are experiencing star citizen.
by friendlybus 7y ago
Both publisher/devs and customers have unreasonable expectations about games and google with stadia. We all remember molyneux and are experiencing star citizen.
People see games and its like their brain hits light speed. Expectations warp to infinity, imagination is set to overdrive and it all seems reasonable because computers are insanely overpowered compared to anything people can reasonably estimate. Up until the point you have drudged the hundred miles OnLive or Doom has been and you understand why they made the choices they did...
The visual fidelity is not the first step, getting the gameplay working like normal or better is priority one. Games are an interactive real time medium, that's the differing point to choose your own adventure books and movies. Even the majority of slower paced games will feel bad to play with lag.