4 ms·
Depends on how they measure 4k and 60fps.. i mean their dongle can output that steadily even with 1fps and 800x600 stream.. I seriously see no point to stadia,
by Xelbair 7y ago
Depends on how they measure 4k and 60fps.. i mean their dongle can output that steadily even with 1fps and 800x600 stream..
I seriously see no point to stadia, at all. Main concern is an input lag - you either have a huge lag(150+ms is huge) or you use some kind of predictive algorithm.. and then you get input mis-predictions which are very noticeable and annoying for players.
Not to mention a bit of philosophical approach - is it even you playing the game? why not watch lets play instead(i hate myself for saying this)?
I've seen side-by-side comparison of RDR2 on stadia and xbone, and it looked like stadia was running on low details(not to mention that everything was blurry due to upscaling) - but i have no idea how legitimate that comparison was.
- kungito 7y agoI remember first reading about this in a magazine 10-15 years ago. It's not about whether this makes sense. They need this to happen because they (Google, Amazon, everyone) want to offer pc-as-a-service. Every tech purchase you make which is over 300$ (or whatever) they would rather somehow offer it to you for 20$ a month. There is so much redundancy in owning things and even though some middle classes can afford it, it's still a margin to catch for the big corps
- rchaud 7y agoAgreed. The same point was made in an earlier article on Stadia, comparing it to Sun Microsystems' thin client SunBlade machines. Essentially dumb terminals that are useless as a computer unless it's logged into a Sun-based VM. When the Blackberry CEOs were ousted in 2012, the new CEO Thorsten Heins frequently spoke about dumb terminals to escape the challenges of low-margin hardware. Rather than trying to compete with Asian OEMs in that area, let them make the hardware, while BB provided the software on a subscription basis.
- pjc50 7y agoI'm more wondering: this service has been tried and failed at least once by OnLive, who were acquishutdown: "Sony has acquired important parts of OnLive. Due to the sale, all OnLive services were discontinued as of April 30, 2015." Is the technology now good enough? But haven't gamers' expectations increased in the meantime? Is there any group of customers more notorious for unreasonable expectations and anger when those expectations aren't met?
- friendlybus 7y agoBoth publisher/devs and customers have unreasonable expectations about games and google with stadia. We all remember molyneux and are experiencing star citizen. People see games and its like their brain hits light speed. Expectations warp to infinity, imagination is set to overdrive and it all seems reasonable because computers are insanely overpowered compared to anything people can reasonably estimate. Up until the point you have drudged the hundred miles OnLive or Doom has been and you understand why they made the choices they did... The visual fidelity is not the first step, getting the gameplay working like normal or better is priority one. Games are an interactive real time medium, that's the differing point to choose your own adventure books and movies. Even the majority of slower paced games will feel bad to play with lag.
- jjkaczor 7y agoHeh - I had friends and colleagues who went to "Yummy Interactive" in 1999 to do this exact same thing - initially it was downloaded, locally cached subscription games (ala "Steam"), but my associates were also working on "streamed" games then. Reliable, low-latency bandwidth was even harder to come by then... (And considering that the latest news releases for "Yummy Interactive" on their site were in 2013, I am pretty sure they also couldn't make it work...)
- tomatotomato37 7y agoThe biggest failure I see with stadia is completely misguided game genre choice. The setup would work perfectly for slow methodical games; I'm sure many a player would love to cruise around Euro Truck simulator at 'Holy Shit' graphic levels or spend hours crafting their Cities Skylines creations on their Chromebook. So why on earth did they pick twitch shooters and fighting games for a high latency service when they know the playerbase for such games can have huge obsessive arguments over the true refresh rate of their 144hz monitors??
- pingyong 7y agoHey, we don't have obsessive arguments over the true refresh rate of our 144 Hz monitors, we only have obsessive arguments over if you should enable or disable vsync on 144 Hz gsync monitors when you already cap your frame rate below the refresh rate to avoid the vsync input latency, because you could either get one frame of increased latency or one frame of tearing if the FPS cap misbehaves or the frame rate drops suddenly. So, yeah. What's stadia?
- juliangoldsmith 7y agoI just play OpenArena: you don't need to worry about latency when you're locked at 333 FPS.