3 ms·
> Streaming will never take off for competitive playing, because the physical latency will always be there. If they are forced to, I have no doubt they will. I
by dwild 7y ago
> Streaming will never take off for competitive playing, because the physical latency will always be there.
If they are forced to, I have no doubt they will. It's not because there's more constraint that competitive game play won't happen. A mouse is so much more powerful than a gamepad that crossplay between console and PC on FPS is pretty rare. Yet you'll find competitive fields in console FPS too.
They'll definitely takes any advantage they can, that's including "fake fullscreen" to cut out lag, better display, mouse, etc... but I have no doubt if a competitive game happens on the cloud, the gamer will be there just as much.