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Last I saw, Google had something like 7,000 edge nodes in ISPs running Stadia servers specifically for this problem. Instead of running the games in big G's big
by drusepth 7y ago
Last I saw, Google had something like 7,000 edge nodes in ISPs running Stadia servers specifically for this problem. Instead of running the games in big G's big datacenters, they'd be more likely running significantly closer, more like your nearest ISP.
Some people have recommended using GCPing to estimate a worst-case latency (since that pings one of their ~20 data centers instead of the edge nodes they set up), but even then I'm seeing avg ~20ms on refresh. I'd expect a Stadia server significantly closer than one a full state away (Missouri to Iowa) would run faster than that.
I don't think this will make things any better for anyone living in the Last Mile, but those of us in the city (especially big cities) should see huge improvements over previous services like OnLive that didn't implement something like this.