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> The major offshoots of the series, Portal and its sequel, were explorations of the possibility-space created by combining “beams” of matter or energy (lasers,
by soulofmischief 7y ago
> The major offshoots of the series, Portal and its sequel, were explorations of the possibility-space created by combining “beams” of matter or energy (lasers, hitscan gunfire, tractor beams, paint), gravity, and wormholes.
This isn't a technology, rather it's a set of game mechanics.
- derefr 7y agoIt’s a technology for simulating the interactions of these things. Point the paint gun in Portal 2 through a portal into an area with different gravity and you’ll see something that required the invention of novel tech. That system “worked” since Portal 1; they just didn’t fully explore it in Portal 1.
- meheleventyone 7y agoThat technology has worked since at least Quake FWIW! Shooting rockets through teleporters into zones with different gravity. Both Portal games are cool though.
- soulofmischief 7y agoEvery game mechanic requires a technology behind it. However, the mechanics you described did not require new technology. It was simply a novel application of existing technology. It doesn't fit in with the rest of your tenuous examples.