3 ms·
Yes, on the one hand, traditional gaming (FPS, etc.) is most of the market now. Call of Duty, Fortnite, etc. But we're on the cusp of VR/AR really taking off.
by ansible 7y ago
Yes, on the one hand, traditional gaming (FPS, etc.) is most of the market now. Call of Duty, Fortnite, etc. But we're on the cusp of VR/AR really taking off.
The current all-in-one VR systems are almost good enough for a lot of people to jump in. I can see the next-gen of those being very popular. Certainly, you're giving up a lot by wearing all the rendering silicon on your head, but the other side of that is that it shaves precious milliseconds off the end-to-end latency, which is critical for a good experience.
And there's no way to do any of that with streaming games.
Now, for an old man like me who's mostly playing turn-based strategy games, card games and such, Stadia might be an attractive offer. Of course, those sorts of games don't push the limits of my old system, so... yeah, I don't need it right now either.
While top-end PCs can render better than top-end consoles right now, I don't see that as being compelling enough, especially when you factor in the network bandwidth / low-latency needed.