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I'm writing a book on future thought tentatively titled The Soul of Tomorrow A futurist's construction kit A field manual for how to think about and create "
by kristopolous 7y ago
I'm writing a book on future thought tentatively titled
The Soul of Tomorrow
A futurist's construction kit
A field manual for how to think about and create "future stuff", stepwise advances for a continuous world.
I'm about 25,000 words in. It's currently being developed on github. If this really interests anybody, I'd really love to talk to them about things.
The chapters are starting to come together, but honestly this is 15 years of thinking and currently only 15 days of writing (November novel writing)
I intend to eventually get this to a publishable academic state with careful citations. I've even taken a week off work to travel around to libraries and do research for it.
I'm looking at how visions of possible futures operate, how they change, get communicated, materialize, and often collapse.
I've developed a number of frameworks that I'm currently trying to validate and falsify by looking at many classes of future from things like biblical second coming theology to socialist theory to technological dreams to even white nationalism. I'm trying to figure out how the dreams of a different tomorrow operate at fundamental levels.
Please reach out and contact me if you want to talk about this. I'm really passionate about this study.
My email address is in my bio. If you replace the domain of Yahoo with Gmail I'll probably see it quicker.
- mch82 7y agoHave you checked out Shell’s scenario writing? They used to publish some very good how-to guides for futures research. I didn’t see as much how-to content the last time I visited the website. https://www.shell.com/energy-and-innovation/the-energy-future/scenarios.html https://www.shell.com/energy-and-innovation/the-energy-futur... Syd Meade is also an interesting person to study for a book about envisioning the future. He designed a number of cars and is famous for Blade Runner. I talked with him & his key insight was that he always drew a car in a world. A car needs a world (context) in order to make sense of its design. http://sydmead.com/ http://sydmead.com/