5 ms·
Why is esports listed as a vice-venture?
by Ancalagon 7y ago
Why is esports listed as a vice-venture?
- siruncledrew 7y agoI didn’t understand either why “gambling, esports” were listed separately in the article. Why would esports in general be vices in the way the other industries are. I get there are CS:Go tournies where people pretend shoot each other in a video game, but I don’t see how that is more damaging to people than sports like boxing or MMA. Idk, is there still a ‘vice’ sentiment that “video games turn kids into killers”?
- kleer001 7y agobecause it's kinda like gambling as a good portion of it can be down to chance, also "We try to keep the definition relatively broad..."
- jobigoud 7y agoAre you thinking of Fantasy Sports ? I mixed the two initially as well. I see why Fantasy Sports (assembling virtual teams of real athletes) would be there, it's purely gambling, but e-sports (competitive gaming)… it's just like any other non-physical game, like chess or scrabble or whatever.
- kleer001 7y agoThe difference is the chance involved. Chess involves no chance. Scrabble involves the chance of the tiles you get, there's still a lot of skill involved. E-sports is more like scrabble than chess.
- jungy 7y agoThis is just not true. What do you base this on? Top e-sports games such as Dota 2, CS:GO and StarCraft 2 are highly skill based games where strategy and teamwork (in the first two games) is all that matters. There are, in Dota 2, a few chance based characters you can play, but in the grand scheme of things it doesn't make "chess to scrabble". In my opinion you seem ill informed and biased.
- kleer001 7y agoIn my opinion you sound like you're feeling attacked, Mr. Anonymous Made-an-account-to-make-this-comment. We're arguing about degree here, and it's pointless. You say it's a low degree of chance. I say it's a low degree of chance. Just like professional body based in-person sports, chance is an integral component to e-sports. Football, soccer, tennis are based partially on chance. That's how multiple houses agree, more or less, on the chance spread.
- LanceH 7y agoSloth is the particular vice and playing video games is the embodiment of sloth to many.
- magashna 7y agoCompared to watching TV?
- dwoozle 7y agoI think they’re roughly the same... if you spend four hours a day playing video games or watching TV most people will judge you negatively for it
- riversflow 7y agoI think they are night and day. The amount of engagement that video games demand on the brain makes them completely different. I enjoy documentaries, but otherwise find television insanely boring and that it tends to make people dull, unlike video games.
- blacksmith_tb 7y agoI am skeptical, given that the in the US the average household watches more than 8hrs per day[1] (kind of an odd measure, but it seems likely that most members of the household are at least making it to your 4hr threshold, unless there's just one doing some real binge-watching). 1: https://www.theatlantic.com/technology/archive/2018/05/when-did-tv-watching-peak/561464/ https://www.theatlantic.com/technology/archive/2018/05/when-...
- whywhywhywhy 7y agoOnes passive and ones active though, they’re completely different. If you fall asleep playing a video game the game doesn’t finish itself. This is anecdotal but I’ve definitely heard people who will happily talk about binge watching a box set (easily a 50+ hour investment) also say they can’t understand how people can waste so much time playing videogames.
- 7y ago
- rhcom2 7y agoMaybe because there's a lot of gambling in esports. There was that controversy with CS:GO skin gambling a few months back.
- dawnerd 7y agoThat doesn't make since because football and all other sports have tons of gambling but are not considered a vice.
- flyingfences 7y agoI would expect that the classification is due to some combination of the gambling mechanics surrounding many popular videogames and the moral panic of today's youth spending time indoors engaging in virtualized violence.
- shantly 7y agoIt’s probably because there’s an actual gambling industry related to esports. Just like betting on horses at the track, or gambling on football, or whatever.
- austhrow743 7y agoAfaik it's also a (the?) major source of funding for esports companies as well so if you're going in to the esports space then there's a very good chance you're going to have to dance with that devil at some point. Football at least - I don't know about horses - seems to be able to support itself off of viewership. Whereas the last dota tournament I watched had "Betway" at the start of its name.
- shantly 7y agoI know some companies running major esports tournaments also have interests in the gambling side. So. There's that.
- AllanHoustonSt 7y agoIt's the equivalent of sports gambling.
- atom-morgan 7y agoIn what way?
- shantly 7y agoIn that there’s actual wagering being done over outcomes, and platforms built to facilitate same.
- sdinsn 7y agoThere's wagering over outcomes of normal sports too.
- AllanHoustonSt 7y agoAnd I would imagine the sports gambling industry would be covered by this C VC as well if there’s money in it.
- shantly 7y agoI do not know, but have a suspicion, the esports gambling is a bit more intertwined with the esports itself. I'd be surprised if we don't have some scandals come out of that, if anyone ever decides to take a close look.
- jobigoud 7y agoAre you also thinking of Fantasy Sports (virtual teams of real players) ? I don't see how E-Sports is different from Chess.
- AllanHoustonSt 7y agoPeople bet on chess as well, I have old colleagues who do it actively. That’d fall under this VC’s purview as well. I have hold no stigma against gambling, I used to gamble professionally. I just think it’s important to acknowledge what is and isn’t gambling and to acknowledge society and legislation generally have a stigma against it.
- rebuilder 7y agoI'd guess it's because the actual profits come from loot boxes etc, i.e. gambling. The 'esports' side of the games is a sales tool, not the product.
- mensetmanusman 7y agoMany countries have already set up addiction centers for gaming. It’s no surprise, anything that releases dopamine can be addictive.