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I still get misty when I think about how easy it was to use QBasic and it's IDE to throw stuff together and get graphics and sound going. I moved on to C++ and
by thrower123 7y ago
I still get misty when I think about how easy it was to use QBasic and it's IDE to throw stuff together and get graphics and sound going. I moved on to C++ and Java, and the overhead of trying to take that next step was steep.
In QBasic, if you wanted to draw a circle, you wrote SCREEN 1; CIRCLE (100,100), 10 and then hit F5.
Trying to do the same thing in C++ had me poring through offline Win32 API .chms for days to understand event loops, windowing, brushes, bitmaps, and memory management, then fighting with linkers and header paths to get it to actually compile.