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> The reason their is a prompt in most games is that their is no universally excepted way to undo something in games. It's become accepted to have a confirmatio
by seabee 16y ago
> The reason their is a prompt in most games is that their is no universally excepted way to undo something in games. It's become accepted to have a confirmation box.
Honestly, how many actions in a game does it make sense to undo, unless you're playing Prince of Persia: Sands of Time? I'm a big proponent of 'make everything undoable' but you are stretching it way beyond its use here.
- adelle 16y agoSim City could benefit from Undo.
- jasonlotito 16y agoUm... I didn't even come close to suggesting what you said. You inferred things not even remotely close.
- deleted 16y ago[deleted]
- slashdot 16y agoI've played games where merchants had undo, and it was quite nice. You could buy things back for the same price until you end the transaction/conversation, or until you left town, etc.