4 ms·
It’s an ‘embarrassingly parallel’ problem. They could use a test load of a 1000 accounts, design a service for that, buy a sufficient proxy host and multiply. S
by riazrizvi 7y ago
It’s an ‘embarrassingly parallel’ problem. They could use a test load of a 1000 accounts, design a service for that, buy a sufficient proxy host and multiply. Scaling is hard when the problem is difficult to scale, browsing and streaming media is not a hard class of problem to scale, unlike an MMO say where real-time content updates occur in intricate patterns of locality and game logic.
- JshWright 7y agoDo you have real world experience building out a system of this scale (even with a couple orders of magnitude)?