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Probably Tom Hall. The breaking point for him was Doom; When you look at the level of interactivity/story in Doom 3, consider that it was 'closer' to his vision
by lisptw102019 7y ago
Probably Tom Hall. The breaking point for him was Doom; When you look at the level of interactivity/story in Doom 3, consider that it was 'closer' to his vision for the original than what was released in 1993.
Anachronox is probably the best example of what he thought was a 'proper' game, and while I've never had the chance to play it, I understand it was a very underappreciated gem in it's day.
- paulryanrogers 7y agoAnachronox is great. It has the things I always wanted from Wolfenstein and Doom: story, characters, world building, light RPG elements.
- severine 7y agoThanks, I'm having a great time reading about Anachronox! If you play on Windows, it's $5.39 in GOG: https://www.gog.com/game/anachronox https://www.gog.com/game/anachronox