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This is one of my favorite aspects of the writing in Outer Worlds: that no one who works for a corporation is ever, ever allowed to speak ill of it, of it's pro
by FussyZeus 7y ago
This is one of my favorite aspects of the writing in Outer Worlds: that no one who works for a corporation is ever, ever allowed to speak ill of it, of it's products, or anything even tangentially related to the corporation.
It's hilarious the mental gymnastics these fictional people will leap through to avoid earning the ire of their employer, and it's absolutely shocking how true-to-life it often is.
- hartator 7y ago`Outer Worlds` the video game? I want to play it now.
- FussyZeus 7y agoCorrect. It's quite good, though the combat is a little one-dimensional and cast against the design, writing, and world-building, it's very much turned into a situation where the game itself is sort of an obstacle to what I'm enjoying in the game. I don't think it will prompt a re-play but I am thoroughly enjoying it.
- rasz 7y agoWhy go fictional when you have Apple employees?