3 ms·
Opposite direction, but Super Mario RPG's localization team apparently didn't get half of the pop-culture and cross-game references of Mallow's "psychopath" abi
by umvi 7y ago
Opposite direction, but Super Mario RPG's localization team apparently didn't get half of the pop-culture and cross-game references of Mallow's "psychopath" ability and the net result is that English "psychopath" text is hilariously non-sensical.
For example, if you use "psychopath" on Magikoopa, the English translation is "That's... my child?" which makes zero sense. A better localization would have been "You're that baby from that one time!?" - a reference to Super Mario World 2: Yoshi's Island.
There's also a Donkey Kong-looking enemy named "Guerilla" whose psychopath text is "Don't confuse me with someone else!" In Japanese though, the enemy's name is more like "Dankey Kang" and his psychopath text is "This character has no relation to any persons, living or dead. Any resemblance is purely coincidental." (apparently this particular case was more due to memory constraints than the localization team "not getting it" though)
You can read more here: https://legendsoflocalization.com/the-pop-culture-obsessed-monsters-in-japanese-super-mario-rpg/ https://legendsoflocalization.com/the-pop-culture-obsessed-m...