3 ms·
It's worse than theft. When you steal a car, only that car is lost. When you infringe copyright on a massive scale, it dilutes the value of the original work
by remotecool 7y ago
It's worse than theft. When you steal a car, only that car is lost. When you infringe copyright on a massive scale, it dilutes the value of the original work and reduces the value of all future copies.
This can be seen with music today. Rampant sharing made it so you can't really sell albums anymore. If you want to make a living, you almost have to go with a big label.
It's also why most software companies have now have SAAS and we now are renting software by the month instead of being able to buy a copy.
All of those people I remember a decade ago who claimed they were sharing music to help the indy artist are nowhere to be found and their actions have only hurt any chances of an Indy artist to make a living.
- wolco 7y agoIf I remember it increases the value of the most popular work. The content viewer creates a viral effect and shares feeling/opinions about the content. I remember one video game ceo saying. We don't want you to pirate oir game but if you do choose to pirate we hope you choose our game over the other guy. Makes sense if everyone is playing WoW and talking about it you are more likely to buy said game.
- tstrimple 7y agoSeems like that might be the case. https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy-doesnt-hurt-game-sales-may-actually-help/ https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy...
- LeoNatan25 7y agoOf course, this is so logical. Well, to everyone but the suits. With video games, there is also the risk that you might buy a game, and it's a buggy and/or unopimized mess. They used to release demos where you could try the game and see how it runs. Today, they push preorder nonsense and ship broken garbage. I would never buy a game without testing it first, which usually means I pirate first, then buy if all is well.
- remotecool 7y agoYes, a viral effect. If the effect is to download it for free, people will be unwilling to pay for it in the future and the value has started creeping toward $0. If you are going to infringe on someone's copyright, at least be honest about its effects.
- beatgammit 7y agoI know Paradox Games specifically doesn't block piracy, and AFAIK they do pretty well. I bought all of the DLC for a game I enjoy because I enjoyed the game so much. Yes, I could have easily pirated the game and all of the DLC, but buying the DLC wasn't that expensive (when on sale), was super convenient (I can still play the game just fine without internet access), and I want to support the developers (especially since they maintain a Linux port of my favorite games). Hollywood should take a page from the iTunes/Steam world. Make purchases easy and you don't need DRM. Yes, Steam games use DRM, but it's much less invasive than movie DRM and also is usually optional (I can run most games without starting Steam directly on my Linux box without internet access). I've actually reduced how many movies I watch and increased how many games I buy because the experience is so much better.
- city41 7y agoI suspect software moved to SAAS because it just plain makes more money. Preventing piracy is probably just a bonus in the company's eyes. btw, I upvoted you as a small counter to the inappropriate downvotes you are receiving.
- ripdog 7y agoAbsolute rubbish - and quite sadly I note that you're just parroting industry talking points. >This can be seen with music today. Rampant sharing made it so you can't really sell albums anymore. If you want to make a living, you almost have to go with a big label. This didn't happen due to piracy. Music piracy is dramatically down compared to the lofty heights of the late 00's. The culprit is music streaming platforms, who used their official licenses from the music labels to dramatically dilute the perceived value of music. Music piracy was popular, yes, but everyone knew it was illegal. That combined with the relative lack of convenience (compared to streaming) meant that it never had the effect of dilution that streaming has caused. Now that consumers can get a near-complete music collection for $10 a month, and the entire thing is legal and endorsed by record labels, there is a general perception that music has no value. As always, the big companies cause the damage, take the profits, and pass off the blame on the little guys. It's a story as old as time, and people keep falling for it. Compare this to 'jaywalking' or 'litterbug's. >It's also why most software companies have now have SAAS and we now are renting software by the month instead of being able to buy a copy. How on earth you connect SAAS to piracy, I'll never know. In reality, that's being caused by companies realising that they can make a hell of a lot more money, and more consistent money, by moving to the SAAS model. >All of those people I remember a decade ago who claimed they were sharing music to help the indy artist are nowhere to be found and their actions have only hurt any chances of an Indy artist to make a living. Except numerous indie artists did make their break though internet piracy. A number would even put their own music on the pirate bay as a marketing ploy. This isn't really a thing now, because gasp music piracy is dying, and now the Spotify's and Apple Music's of the world are the sole gatekeepers to music - for most people, at least. -- In general, when major harm is happening in the world, it is always being caused by those with major power - and that means corporations and governments. Those with power will always try to misdirect the anger of those wronged upon each other - look at the way the 'debate' over immigration in US politics has overtaken real issues like healthcare, taxing the rich/corporations, or tackling climate change. Immigration is being pushed as a social issue by corporate media and politicians as a wedge issue which doesn't matter to the average person, but gets them really riled up so they don't get too upset about anything which actually matters. Try not to fall into that trap.
- pergadad 7y ago