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It just doesn't have either the api power or ease of use of ios and ipad os. On the developer side lets say you want to build an advanced audio app, on the appl
by shams93 7y ago
It just doesn't have either the api power or ease of use of ios and ipad os. On the developer side lets say you want to build an advanced audio app, on the apple side targeting arm64 for ios is trivial its all there in xcode ready to go On the windows side they just can't compete for things like pro audio where they never created their own plugin or pro audio layer and left it up to the manufacturer. On the android side we have the oboe library and midi support while its not as powerful as ios its still more capable than windows store apis for arm when it comes to the important niche of pro or prosumer audio.