3 ms·
Just in case you aren't aware of it, "ccache" helps with this, and you might find it trustworthy enough for your typical weekly rebuild.
by DoofusOfDeath 7y ago
Just in case you aren't aware of it, "ccache" helps with this, and you might find it trustworthy enough for your typical weekly rebuild.
- matthewaveryusa 7y agoccache has been huge for me -- can't recommend it enough. The next big win for me was externing common templates into its own translation unit: http://gameangst.com/?p=246 http://gameangst.com/?p=246 It's a cool little trick few people seem to know.
- umvi 7y agoI read the article, but I'm still a little confused. Do you put common std templates into their own translation unit, or are you putting only your own user-defined templates into their own translation unit?
- matthewaveryusa 7y agoBoth, although most of the heavy ones in my projects are from the application-layer/user-defined. having strings with common vector/map/unordered_map/set/unordered_set template specializations help a bit (i.e basic_string<char>, uint64_t int64_t, int and uint) My methodology wasn't very scientific: when I found a template being specialized at a low-level, I added it to my list. another heuristic is anything that templates off of std::string (basic_string<char>), char, uint64_t int64_t, int and uint are all pretty good candidates as the likelyhood of them being reused everywhere is high.