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Daydream didn't support 2:1 ratio displays for some reason. Most of Google's own flagship phones moved to that ratio. All they had to do was add black bars to t
by deckar01 7y ago
Daydream didn't support 2:1 ratio displays for some reason. Most of Google's own flagship phones moved to that ratio. All they had to do was add black bars to the side to simulate 16:9, but they never did. I actually got Daydream to work by hacking the phone's hardware configuration to trick it into thinking the display was 1920x1080, but it caused the Android Moto launcher to freeze and crash too often.
I purchased a Moto Z³, because I though it was daydream compatible only to find out Moto Z didn't mean the Moto Z line of phones, it meant a specific old model. Still waiting on a VR headset for it. The screen on my phone is leagues better than the one they put on the Oculus Go I am using.
- moron4hire 7y agoNobody is making phone-slot-in headsets that are more than just "plastic Google Cardboard" anymore. Both Daydream and Gear VR are out, and there are no other projects in the works. You will not get that headset. Your best bet is to use a Daydream View (hopefully purchased on eBay so you're not paying $70) as a comfortable, well constructed Google Cardboard.
- russellbeattie 7y agoNo. That was the point of my comment. Dream doesn't work like cardboard. They're completely different. The Dream headset only connects to specific phones and requires its own driver. Cardboard doesn't work with it at all.
- moron4hire 7y agoThat is not true. Turn off NFC on your phone and it can't scan the internal tag to try to use Daydream. You can then use any cardboard app you want.
- russellbeattie 7y agoOh! Thanks for the tip! Will try it out!
- russellbeattie 7y agoJust an update - Cardboard doesn't work as the DayDream headset doesn't have the "button press" mechanism which taps the screen, and since Bluetooth doesn't work, it doesn't work at all.