4 ms·
Oh, that's not being fair; they checked in a fix after all! /* issue 84646282 */ sleep(60 * 1000)
by EpicEng 7y ago
Oh, that's not being fair; they checked in a fix after all!
/* issue 84646282 */
sleep(60 * 1000)
- pkolaczk 7y agoI don't know why you're downvoted, because I find your comment funny. Reminds me of a similar real fix for a race condition I found somewhere in one of the companies I worked before: Thread.sleep(Random.nextInt(1000));