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Documentation and templates and placeholder assets.
by windsurfer 7y ago
Documentation and templates and placeholder assets.
- register 7y agoCan you be more specific? Documentations: tutorials, a book like learn godot in 24x7, or a set of tutorials= Templates: mini-games, reusable piece of logic? Placeholder assets: can you provide some examples? Thanks
- windsurfer 7y agoI would love to see the in-editor documentation improved. Maybe have in-editor tutorials as well, or a book? That would be awesome. I would also like to see a set of templates that can be used to actually develop a commercial or finished game. The examples that Godot currently ships with are very nice but all are pretty far from being a template, nevermind a real game. As for assets, I would want to see lots of 3D props, a 3D "player" actor with animations, maybe textures and skyboxes.
- PinkMilkshake 7y agoParent might mean export templates. Godot has export templates to build games for iOS, Android, Windows, Linux, macOs, and HTML5. But there are also third-party companies that offer export templates for PS4, Xbox One, and Switch.
- windsurfer 7y agoI appreciate and have used a few of the export templates, and they're great! I have even created my own based on an existing one. The process isn't so bad.