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Last time I evaluated it to do casual games Godot was lacking production ready ads component. Is it now something fulfilled?
by gsempe 7y ago
Last time I evaluated it to do casual games Godot was lacking production ready ads component. Is it now something fulfilled?
- panzagl 7y agoLacking an ad component is a feature, not a bug.
- Devagamster 7y agoThis isn't a helpful comment. Ads are a fact of the current game industry. It's a valid critique
- panzagl 7y agoIf it supports ads, shouldn't it also support microtransactions, shareware keys, Steam/GOG/Epic integration, etc? There are a lot of monetization paths, why should ads get special support?
- Devagamster 7y agoFair enough, but saying the engine not having ads is a feature is not productive. If it's out of scope, it's out of scope, but that's not what you said
- signaturefish 7y agoI believe Godot is still lacking an ads component, yes - it's an open-source game engine, and ads aren't really a priority for the development team. Which, of course, means there's a gap in the market for an easy-to-use capable ad plugin, I guess...