3 ms·
Same here - for a newcomer to C/C++ looking to play with a 3D engine, I found Irrlicht way easier to get started with. And I seem to remember Ogre had some kind
by growlist 7y ago
Same here - for a newcomer to C/C++ looking to play with a 3D engine, I found Irrlicht way easier to get started with. And I seem to remember Ogre had some kind of weird pre-compile step that made working with it far harder, and put me off completely.