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> I think the the author is doing what TDD (or BDD) is fundamentally trying to get people to do, by writing such detailed requirements and specs: think about sh
by deeviant 7y ago
> I think the the author is doing what TDD (or BDD) is fundamentally trying to get people to do, by writing such detailed requirements and specs: think about shit before they write the code.
I hear this a lot, but I wonder if the people writing or saying have ever considered that TDD does not have a monopoly on "thinking about shit". Back in the day, we used to create a blueprint before we manufactured a metaphorical software constructed plane. We had design reviews, not just code reviews, we thought about shit far more than is commonly done today in the Agile software reality we live in.
I also find it ironic that many developers/managers that I have worked with in the past that have most ardently supported TDD, also tended to ardently support AGILE/scrum, which I find to be polar opposites. Agile development, to me, is the "fuck it, we're doing it live" development methodology where planning and other sorts of "thinking about shit" is dogmatically attacked "Don't go chasing waterfalls, take a bite and make some progress, etc", only to be invariably followed 6-12 months later with a retrospective bullet point that reads like something like, "X didn't take Y in consideration causing considerable delay/trouble/bad-shit with Z".