2 ms·
fortnite (and all other battle royale games) drop every player in with nothing or almost nothing, it's purely random which weapons you find after arriving, alth
by colsw 7y ago
fortnite (and all other battle royale games) drop every player in with nothing or almost nothing, it's purely random which weapons you find after arriving, although this can be influenced by learning where weapons are likely to be, and how to check multiple spots the fastest to increase your chances of getting them.
I don't like fortnite at all though, everything feels exceptionally random (bullet spread, damage, weapons, kill zone, you name it, it's got a couple RNG calls), the build mechanic feels more like a crutch for not knowing how to play around cover unless you really put effort into learning it, and even then it's basically "build 3 walls quickly" or "destroy a wall to shoot through it" type "skill".
It just never grabbed me, I played a few casual rounds and did reasonably well (top 5-10 twice in my first 5 games, with a few kills at least on average, no wins or top 3s though) but it felt like I got lucky, either catching enemies out and getting their good guns, or killing people who could barely aim, then dying to someone sitting in a shelter on a cliff with a one-shot kill sniper that they picked up at the beginning of the game.
If I want the BR experience I'll play Apex, if I want a wacky kids game where you can only "heavily influence" what essentially feels like a ball of randomness, I'll play Mario Party.