4 ms·
I see a lot of gimmicky multiplayer games that sound fun and quirky but don't seem like they'd have any staying power. Like Cult of the Wind, that third-person
by PhasmaFelis 7y ago
I see a lot of gimmicky multiplayer games that sound fun and quirky but don't seem like they'd have any staying power. Like Cult of the Wind, that third-person deathmatch shooter where everyone is running around with their arms out pretending to be airplanes, and you can't shoot your (invisible) guns unless you're moving fast enough because that's not how airplanes work.
I love weird gimmicky indie games, so I thought I'd love Cult of the Wind, but...there really wasn't much there. And I realized an ultra-niche single-player game can find cult success, but an ultra-niche multiplayer-only game will probably never have enough people online at once to keep going, and sink without a ripple.
But people keep making them, so some of them must be succeeding, right?
- magashna 7y agoThere needs to be a mario party of niche shooters so that you can play them for a few minutes, then switch to a different mode. Otherwise the playerbase dwindles
- PhasmaFelis 7y agoThat'd be awesome.