2 ms·
Either that, or the objC gc isn't ready for a phone-constrained environment yet. Android seems to manage OK, but they put in a lot more up-front work into maki
by rst 16y ago
Either that, or the objC gc isn't ready for a phone-constrained environment yet. Android seems to manage OK, but they put in a lot more up-front work into making it viable there.
- foljs 16y agoAndroid lags often, especially with games, animation, video and such. They are sure not "doing fine" in this regard. Apple could settle for that kind of performance, but they chosen to get that extra mile out of the phone.