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the different demographics and psychology of android phone purchasers vs. iphone purchaser This maybe was true 6 months ago. It isn't true now. Android buyers
by ergo98 16y ago
the different demographics and psychology of android phone purchasers vs. iphone purchaser
This maybe was true 6 months ago. It isn't true now. Android buyers today are the mainstream, many of whom are paying as much for their handset, and as much on their contract, as the iPhone equivalent. They are competitive choices, and there is no longer any clear demographic difference between buyers.
You don't sell 300,000+ handsets a day targeting the geek demographic. My brother and his girlfriend, who I thought were the pinnacle of the iPhone demographic, I was recently shocked to find got a HTC Desire Z and a Galaxy S, despite their other household devices being an iPad and an iPod Touch. I had no part in that decision as I keep my evangelism in the online world.
As an Android buyer I've only purchased three applications in my history with the devices: WeatherBug Pro, a top-rated racing game that I then returned, and NFL's Game Center.
Am I cheap? Quite the opposite: My steam catalog is stuffed to the gills, and all of my music is legally owned (on top of a rdio subscription).
I want to spend money on Android apps. I want Angry Birds to have a pay version so I don't have to worry about my kids accidentally clicking on ads during play.
So why don't I spend more?
Not only is the market app terrible (the lack of decent heuristics being the biggest deficiency), as a long-time Android booster I will openly say that the majority of Android applications suck just as strongly. It's getting better, but in general it's still quite a gamble if you're getting something decent or not, and I can't imagine the 15 minute window has improved confidence levels.
It isn't always the app's fault, either. The racing game I mentioned seemed decent enough, but the constant garbage collection of the platform made it a pause-filled, unpleasant experience. This, of course, is one of the things that the slow-to-come 2.3 release (remember when the purpose of buying the Nexus One was supposedly fast releases?) aims to solve.
I actually felt guilty returning that app because it wasn't really the fault of the app's developers, but it made it unplayable.
The NFL application I only bought after actually seeing it on the NFL.com webpage. I had found it in the market search previously, but didn't buy it because there is no guarantee that "NFL Enterprises" is actually NFL Enterprises, or if it's some guy calling himself that. The Market also needs, optionally, something like Authenticode/vendor verification. I would not in a million years trust a purported bank application independently discovered on the Android market because there are zero guarantees.
To link myself, I talk about the market here - http://blog.yafla.com/Android_22_Engravings_and_the_Google_Nexus_One/ http://blog.yafla.com/Android_22_Engravings_and_the_Google_N..., the core takeaway being that the Market needs the ability to link a third-party rating authority. The biggest incentive for people to go through the buying process is the comfort that what they're getting is worth it. The current user review system offers no such confidence, usually offering up nothing but petty grievances and obvious shill accounts of the author's friends.
I'll take the Android model over the Apple model any day of the week, but there is an even better medium that would be ideal.
- SoftwareMaven 16y ago"You don't sell 300,000+ handsets a day targeting the geek demographic." You are missing the GP's point. The majority of those 300k handsets are being sold to people who want a nice phone that can browse the web. They need a cell phone and, if it can do something else, great. It certainly doesn't mean they are cheap, just not focused on the same things. One the flip side, the majority of Apple's 350k iOS devices are bought by people who are buying the whole package, including the app marketplace. What that means is a large difference in app purchasers. Sure, the demographics are the same, but the market segments are VERY different. EDIT: Too early to do math. Fixed my numbers of iOS devices sold.
- ergo98 16y agoYou are missing the GP's point. No I'm not. I'm strongly disagreeing with that point. The consumer who walks out of the store with an iPhone could just as likely have walked out with a Galaxy S, and vice versa. The applications angle of Android is very heavily promoted, so creating a caricature of a consumer that only wants to casually use it isn't valid. What that means is nearly an order of magnitude difference in app purchasers. What data is that derived from? It's worth noting that the iPhone is very strongly skewing towards free apps as well. As an aside, where did the "1.3M" come from? Apple's recently quarterlies put the daily iOS device sales in the 350,000 range.
- SoftwareMaven 16y agoThe 1.3M came from me not being able to do math this early in the morning. I've edited the original to reflect that.
- krschultz 16y agoYou are basing your opinion on what data?