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I'm actually building a tool right now that aims to solve this problem. I partially agree with your statement. Yes, designers need to learn how to interact with
by tenaciousDaniel 7y ago
I'm actually building a tool right now that aims to solve this problem. I partially agree with your statement. Yes, designers need to learn how to interact with a UI component, but I don't think they should go so far as coding.
Code necessarily involves implementation details that are not relevant to designers. Also, there are so many different platforms for UI code that it's not a realistic goal, unless designers are willing to constrain themselves to one platform.
My view is that a truly modern UI design tool will allow designers to express the "visual logic" of the application. The output/handoff would essentially be a set of visual specs that are platform agnostic.
- jdelafargue 7y ago> I'm actually building a tool right now that aims to solve this problem. I partially agree with your statement. Yes, designers need to learn how to interact with a UI component, but I don't think they should go so far as coding. I agree with this. UX design and programming are skillsets that are sufficiently complex/different that the key is to allow each discipline to have the tools to _understand_ and interact with the other really well, but not to expect all designers to become programmers or vice-versa.
- tenaciousDaniel 7y agoExactly. We need an elegant interface between design and development that effectively hides each teams implementation details.