4 ms·
It's even better. If it's just making stuff, you don't even need `BubbleMachine` if you have the `Bubbles` base class. You can add creation method on the class
by scroot 7y ago
It's even better. If it's just making stuff, you don't even need `BubbleMachine` if you have the `Bubbles` base class. You can add creation method on the class side of `Bubbles` like so:
`Bubbles class >> #newGum`
^ GumBubbles new
`Bubbles class >> #newSoap`
^ SoapBubbles new
The difference here is that the base class still serves as a true base: it will have all the common functionality for various kinds of bubbles