4 ms·
The issue with limiting it past what humans can do is that in the self play training they'd never encounter what humans could do. The benefits of trying to make
by wpasc 7y ago
The issue with limiting it past what humans can do is that in the self play training they'd never encounter what humans could do. The benefits of trying to make the limitations somewhat human-like is that the self play optimizes around roughly what it will encounter when it goes against humans
- anonymfus 7y agoMay be make self-play asymmetrical so sides in the game would have different sets of limitations? So main agent would have subhuman micro and exploiter agents would have superhuman micro.