3 ms·
Yes I agree.. As long as the system can simulate the degraded plane, and is fast enough, it can brute force through a huge number of decision trees and scenario
by l33tman 7y ago
Yes I agree.. As long as the system can simulate the degraded plane, and is fast enough, it can brute force through a huge number of decision trees and scenarios in milliseconds to find the optimal. A human would do something similar but will prune the tree much more heavily than the computer as the human is slow. This is analogous to any chess engine, the difference is that the plane flight requires a much more difficult simulation scenario compared to a chess board. The system has to understand or at least measure what has degraded as well which might be difficult.
(I don't mean to make it sound as I think it's easy to solve, but the basic strategy to solving it is simple :)
- ssully 7y agoThe basic strategy is simple, but implementing it is not. I think a perfect real world example is Tesla's recent roll out of their summon feature. The basic strategy of having your autonomous car pull out of a parking spot and pick you up at the door is simple, but the actual implementation shows how difficult that actually is.