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Funny how they put it as: > When watching replays of these matches, players noticed that the account owner was performing actions that would be extremely diffi
by Nimitz14 7y ago
Funny how they put it as:
> When watching replays of these matches, players noticed that the account owner was performing actions that would be extremely difficult, if not impossible, for a human.
framing it like the agent was doing some sort insane play, when the reality is the main evidence of a player being alphastar (other than its garbage decision making) was the fact that it wasn't using hotkeys!
- deleted 7y ago[deleted]
- ionforce 7y agoThe correct terminology would be "control groups". The configuration of control groups is visible in replays; AlphaStar's replay data does not have any control groups in it. Though, via its API, it is able to select arbitrary groups of units from anywhere on the map. Personally, I would have loved to see it work through control group management because I think that is something that is important and steals attention away from humans. But probably to the researchers, it is just annoying data to model that doesn't get to the "core" of StarCraft.