3 ms·
Wasn't blink stalker micro pretty central to its playstyle as protoss, the race it was best at? Why would you say that is minor and marginal?
by plopz 7y ago
Wasn't blink stalker micro pretty central to its playstyle as protoss, the race it was best at? Why would you say that is minor and marginal?
- interblag 7y agoThat was from the version of AlphaStar that they demo'd in the earlier show matches. From what I gathered in the articles over the last few days, they took in a lot of feedback from that and adjusted this to make strategies like that inhuman blink micro less possible...
- username90 7y agoIt can no longer do micro like that, I have watched most of its games several times and it never did any micro feat like that again. On the contrary its micro was often lacking compared to humans, it won mostly through very strong timing attacks and uncanny ability to pick when to fight.
- doc_gunthrop 7y ago> It can no longer do micro like that Is that supposed to be an intention in design? I'd figure an AI could easily outplay a human if that weren't the case, given its inherent advantages (e.g. better accuracy, the ability to instantaneously prioritize which units to blink in/out). For example, [this](https://youtu.be/pETcAm82vXU?t=322 https://youtu.be/pETcAm82vXU?t=322) game is one example where an AI could perform even better using such tactics. EDIT: another commenter mentioned it would make the game too unfair, so it was an intention in design.
- kllrnohj 7y agoJust as an example of how extremely unfair it would end up being, flawless AI micro looks like this: https://www.youtube.com/watch?v=IKVFZ28ybQs https://www.youtube.com/watch?v=IKVFZ28ybQs 100 zerglings vs. 20 siege tanks. Without insane micro the zerglings barely kill 2 siege tanks. With insane micro the 100 zerglings mop up the whole army with ease. It's fascinating & fun to watch, but if your goal is to make an AI that can out-think a human it's super not useful, either.