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Layout isn't rocket science until someone makes it more complicated than it needs to be. I don't remember flash being very adaptive to different resolutions.
by BubRoss 7y ago
Layout isn't rocket science until someone makes it more complicated than it needs to be. I don't remember flash being very adaptive to different resolutions.
- beernutz 7y agoFlash's approach used something like a constraint solver to allow some areas to grow and some areas to have anchor points. It was reactive by design.
- BubRoss 7y agoSounds like tables with a mix of absolute and relative sizes. This isn't 'reactive by design' this is how basic computer UIs have worked for decades.