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NEC, SNK, and Sega offered the same promises for their CD systems, but it never worked out that way. As soon as more storage was available, the games used it al
by kstenerud 7y ago
NEC, SNK, and Sega offered the same promises for their CD systems, but it never worked out that way. As soon as more storage was available, the games used it all. I doubt that Nintendo's playstation would have resulted in a different outcome.
In fact, Nintendo was so spooked by the user experience of their competitors' 16-bit CD systems that they stuck with cartridges all through the 32-bit era, which hurt the richness of their games and caused a much stronger focus on gameplay vs visuals (due to limited storage space), and pushed them permanently out of the spec race between Sega, Sony, and Microsoft.