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> However, no one my design team likes it. Figma realized the same thing before starting the project: > If anything, people hated the idea. It seems they sim
by volument 7y ago
> However, no one my design team likes it.
Figma realized the same thing before starting the project:
> If anything, people hated the idea.
It seems they simply wanted to build this feature regardless of what the users think:
> But ultimately, we had to do it because it just felt wrong not to offer multiplayer as a tool on the web
Funny.