2 ms·
Enscape looked great on paper but the amount of anti-aliasing makes everything look blurry - like first-gen Unreal VR titles before they fixed their Forward Ren
by andybak 7y ago
Enscape looked great on paper but the amount of anti-aliasing makes everything look blurry - like first-gen Unreal VR titles before they fixed their Forward Renderer.
I understand they can't use MSAA because they use a deferred rendering path (which they need to support large numbers of dynamic lights) but whatever AA they use looks bad.
Some people might not notice it but it ruins it for me. I'd almost rather have aliasing in VR than "Vaseline on the lens"