3 ms·
Just because you have loop points defined doesn't automatically mean that every player will be able to process them in a seamless way.
by tempwaveinfo 7y ago
Just because you have loop points defined doesn't automatically mean that every player will be able to process them in a seamless way.
- codetrotter 7y agoI responded to a sibling comment here with some more details about what I was wondering about: https://news.ycombinator.com/item?id=21384082 https://news.ycombinator.com/item?id=21384082 Basically, what I was wondering about was rather, even though that article tells us which players support gapless playback, it doesn't say which players support loop points.