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That article has actively harmful advise for people who have my type of color blindness (red deficient and green at the wrong wavelength). Their advice for red-
by extrapickles 7y ago
That article has actively harmful advise for people who have my type of color blindness (red deficient and green at the wrong wavelength). Their advice for red-green color blindness is basically to only use greens and yellows which are pretty much impossible for me to tell apart.
The best is when people make sure there is something other than just color to tell something apart. If you are making a game, the best is to have a color wheel to pick the colors for things (UI elements, friendlies/enemies, etc) as most forms of baked-in colorblindness support tend to just make things worse for me.
- ricardobeat 7y agoWhere is the recommendation for using green and yellow? I can't find that. I understood the recommendation to be 'use extra visual cues', except when only 'color contrast' (basically two contrasting-brightness colors, and the color itself has no significance) is being used. I'm colorblind too and totally agree.
- extrapickles 7y agoThey have color charts for each type of colorblindness with lines drawn on them for sets of hues to avoid. None of these lines go through both the green and yellow colors.
- ricardobeat 7y agoThat is not in the article itself, is it one of the sources linked?