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A midway solution that could work nicely would be to have obstacles to hide behind. Even something as simple as a ]-[ would do wonders. (It could mess up the t
by afiori 7y ago
A midway solution that could work nicely would be to have obstacles to hide behind. Even something as simple as a ]-[ would do wonders.
(It could mess up the training though as that would require the concept of obstruction...)
These are just my feedback for possible improvements, I need to say this looks quite impressive and definitely more complex than anything I have done to date.
- atum47 7y agoIt crossed my mind to implement hiding spots, can't remember why I didn't.
- HorizonXP 7y agoI just moved my player to a corner, and sat there for several rounds, like 20+. Minimizes the vectors where new spawns can occur.
- moron4hire 7y agothe three times I played, the bots were all focusing on the upper left corner, so staying in the lower right was safe for about 20 rounds.
- atum47 7y agomaybe I should add a timer to the rounds...