3 ms·
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://ai
by modernerd 7y ago
I recommend making some changes to improve the new user experience:
Take a look at how .io and other multiplayer web games present their homepages:
https://airmash.online/ https://airmash.online/
https://krunker.io/ https://krunker.io/
http://slither.io/ http://slither.io/
https://agar.io/ https://agar.io/
There are some common patterns that gamers will be familiar with:
- There's no registration form, only a name field.
- The game is sometimes displayed in the background as live action so you can get a feel for the gameplay before you commit to playing.
- After entering your name, you're presented with a “how to play” box that gives a quick overview. Your game is more complex than typical .io/multiplayer web games but has no such walkthrough.
I'd guess people will probably bounce when they see the registration form at present. (The form usability could also be improved — the “confirm agreement” text should be wrapped in a label so I can click that to enable the checkbox; I shouldn't have to click the checkbox itself.)
The game itself seems interesting but I struggled to quickly pick up the concepts without reading through a lot of text. Web and casual games are generally better when they don't require long manuals, so anything you can do to simplify the game or improve onboarding would help. Perhaps you could distill the game to a more simple concept without losing the essence of it?
- rkangel 7y agoFWIW - I watched the youtube video, was curious to try a little more, then saw the registration form and closed the tab.
- gatherhunterer 7y agoWhy? It doesn’t ask for an email address or any information at all so what are you protecting?
- rkangel 7y agoIt's an effort barrier. Similar to the logic behind 'if your checkout process is x% faster you'll convert y% more customers'. I didn't think about it at the time, but post analysing: I was mildly interested. Was going to try a game, but registration is a (small) faff so wasn't worth the effort.
- ntr-- 7y agothanks for your feedback, we'll fix up the label. previously we had a kind of MNML tv where the latest games would be replayed in the background of the registration form, however many people complained at PAX this year that they were overwhelmed by seeing the gameplay without any introduction so we started adding more text. it's a wicked problem we're facing, thanks for your input!
- modernerd 7y agoIt's definitely a balancing act. I'm not saying that all web games need to be dumbed down, but having built some myself “this game is too complicated” is pretty common feedback for anything that can't be picked up or shown to be intriguing within ~10 seconds. People are lazy. There's definitely a market for more in-depth browser games, though. https://bot.land/ https://bot.land/ might give you some ideas in case you haven't seen it yet. They allow guest players, and the initial walkthrough is excellent.