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This letter is from Walter Murch, seen at left, the most respected film editor and sound designer in the modern cinema. I'd hate to be introduced like that. T
by swombat 16y ago
This letter is from Walter Murch, seen at left, the most respected film editor and sound designer in the modern cinema.
I'd hate to be introduced like that.
That said, his points make sense. I don't get a headache from watching 3D movies but it does cause extra strain. It's more tiring than watching a normal movie. I have no intention of buying a 3D TV at any point in the future, and though I'll go to a 3D cinema for the different experience, if the movie is the right kind for 3D (e.g. Avatar), I certainly don't see it as a revolutionary new technology.
Another argument I heard against 3D movies is that apparently our brains use all sorts of cues (about 20, I think) other than differences between what the eyes see, in order to make us see things as 3D (which is why, among other things, the world doesn't suddenly look 2-dimensional if you cover one eye). 3D movies provide only one of those cues, and so naturally causes a strange feeling because the other 19 cues are missing.
Another nail in the coffin of 3DTV: It's been out for years and I don't know a single person who has bought one.
- JonnieCache 16y ago>Another argument I heard against 3D movies is that apparently our brains use all sorts of cues (about 20, I think) other than differences between what the eyes see, in order to make us see things as 3D... 3D movies provide only one of those cues, and so naturally causes a strange feeling because the other 19 cues are missing. A big one is atmospheric haze, which is easy to reproduce to be fair. It is also the reason for a lot of the perceived inconsistencies in apollo moon photography: http://www.badastronomy.com/bad/tv/foxapollo.html#backgrounds http://www.badastronomy.com/bad/tv/foxapollo.html#background...
- powrtoch 16y agoMany of the cues you're referring to are already present in 3d and 2d movies. They're things like focus, texture, "what's covering what", how quickly something moves relative to the viewer, etc.
- lkozma 16y agoThis wiki-article lists some of the cues for those interested: http://en.wikipedia.org/wiki/Depth_perception http://en.wikipedia.org/wiki/Depth_perception
- CountHackulus 16y agoI find it odd that you should name Avatar as a movie appropriate to see in 3D. I find that Avatar had a ton of the problems that Walter Murch was talking about. It gave me a massive headache because often times the focus wasn't where I wanted it to be. Tron on the other hand, generally didn't have this problem, there was huge depth of field throughout, and generally nothing too straining.