3 ms·
Of course Apple has a partial window update API which is the primary drawing mechanism. flushBuffer maps to OpenGL, and Windows has its own version of this too
by millstone 7y ago
Of course Apple has a partial window update API which is the primary drawing mechanism. flushBuffer maps to OpenGL, and Windows has its own version of this too (Wingdi::SwapBuffers).
I agree that browsers using OpenGL is...a design you could reach when measuring for graphics throughput at the expense of all else.