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The amount of value steam provides on top of payment processing and distribution is immense. Valve basically single handedly created Linux gaming. Their client
by jdnenej 7y ago
The amount of value steam provides on top of payment processing and distribution is immense. Valve basically single handedly created Linux gaming. Their client is so many years ahead of everything else with the forums, workshop, broadcast streaming, streaming to your tv, gamepad support and gamepad virtualisation as well as a mountain of developer side APIs for things like inviting friends to games.
Apples 30% would seem a lot more fair if it was possible to side load and install alternative app stores
In comparison apples offering is little more than "we have a huge captive audience on a proprietary system. Pay us or miss out on half of the market"
- lilyball 7y agoApple meanwhile created the entire OS and all of the developer APIs that your apps rely on, including things like Metal that games rely on. And Apple gives this all away for free.
- jdnenej 7y agoThat should be included in device cost. It is unacceptable that they prevent users who paid for the device from installing programs outside of apples walled garden
- mratsim 7y agoConsole developers would like to have a word with you.
- braythwayt 7y agoIf we find Apple extracting rent from apps unacceptable, we look no further than a mirror for the cause. We the public don’t want to pay full freight for hardware. Microsoft used to boast that they made more money from Apple systems than Apple did. Google does that to Android device makers today. If platform makers don’t extract rent, or compete with the developers they court, they will look for other sources of revenue to stay profitable. I would be aghast if Apple hardware came loaded with the kind of Junkware I recall from the years I bought Windows hardware.
- x0x0 7y agoAre you arguing Apple needs to juice their hardware profit margins? Because my understanding is they're very healthy and the envy of the computing and mobile phone industries. The neglect of the mac app store feels of a piece with their utter neglect of the mac platform. They seem to be treating it as a runout.
- kevingadd 7y agoIt's free, is it? How do I install it in a vmware image for automated testing, or on this PC with compatible hardware I built? What you're looking for is something like "free for owners of Apple hardware", which is true, but very different. You paid for it.
- Wowfunhappy 7y agoI realize it’s not what you’re really talking about, I’ve been doing those things for years, first with Chameleon and now with Clover.
- rswail 7y agoThey don't give it away for free, they supply a license to use it on Apple hardware.
- ajscanlan 7y ago> And Apple gives this all away for free. $99 a year actually, plus 30% of all sales.
- lilyball 7y ago$99/year is for developer support and publishing. You can use Xcode for free and even install your app on your personal device without paying a cent. What's more, I was actually talking about the OS and frameworks which are given away for free to all Apple users.
- depressedpanda 7y agoMetal? What a monumental waste. If Apple had done the right thing, they would have opted for Vulkan.
- millstone 7y agoLinux gaming? Seriously? Apple created THE smartphone. Every phone is an iPhone - Apple proved it and everyone else copied it. And Apple springboarded off their first-mover advantage into a platform that users really like, and keep coming back to.
- pjmlp 7y agoNah, maybe for US citzens. We were already using Symbian, Psion and PocketPC based phones. The first phone with hardware support for OpenGL ES was the Nokia N95 released in September 2006, one year before iPhone, with Asphalt as their show game.
- jonplackett 7y agoYeah, but those phones were not very good
- pjmlp 7y agoFrom whose point of view?
- ahbyb 7y agoI had an N70. It was slow, slow, slow. I had a 5800. It was as slow as the N70 and the resistive screen made me want to cry. I never had the original iPhone but I guess it wasn't as bad.
- pjmlp 7y agoOther than it just lacked a couple of features every other phone had as standard feature by then. https://www.zdnet.com/article/iphones-missing-features/ https://www.zdnet.com/article/iphones-missing-features/
- vezycash 7y agohardware from that era would be slow. If you used an iphone 3 right now it'll be slow guaranteed. Also the first iphones were shiny toys, underpowered and featureless compared to Nseries and Win mobile. If they were that good, Microsoft would have responded immediately.
- lotsofpulp 7y agoPeople don’t sell their labor to employers at a “fair” price, they sell at whatever the can get. Same concept for any other transaction, sellers will sell for the highest price buyers will pay.
- account42 7y ago> Valve basically single handedly created Linux gaming. Valve's influence has been immensely positive for Linux gaming but saying they created it is ridiculous. I was playing on Linux just fine before Steam was ported. Valve's contributions very much stand on top of the efforts of those that came before them.
- AnIdiotOnTheNet 7y ago> I was playing [games] on Linux just fine before Steam was ported. Yeah, all 4 of them!
- account42 7y agoSure there were 4 if you ignore those published by id, those ported by Loki and LGP and forget that Humble Bundle was a thing before S4L. The number of available games has increased greatly but before S4L was released I already had a backlog of games to play.
- baud147258 7y agoTheir forums are pretty bad though, very barebones.