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BGRA is a "weird" convention in the graphics world that goes back to at least OS/2 bitmaps, when there was no wrong answer, and has stuck since then. Since earl
by kornholi 7y ago
BGRA is a "weird" convention in the graphics world that goes back to at least OS/2 bitmaps, when there was no wrong answer, and has stuck since then. Since early GPUs targeted Windows (where BGRA is the native format for GDI/D2D), it makes sense that it made it this far :)