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Fonts use hinting rules (http://en.wikipedia.org/wiki/Font_hinting http://en.wikipedia.org/wiki/Font_hinting). To my knowledge, SVG, for example, hasn't (which,
by drdaeman 16y ago
Fonts use hinting rules (http://en.wikipedia.org/wiki/Font_hinting http://en.wikipedia.org/wiki/Font_hinting). To my knowledge, SVG, for example, hasn't (which, for example, is a problem for SVG webfonts on iPad, http://opentype.info/blog/2010/04/13/the-ipad-and-svg-fonts-in-mobile-safari/ http://opentype.info/blog/2010/04/13/the-ipad-and-svg-fonts-...).
High-PPI displays would ultimately solve this. I doubt any software (somehow kludgy) solution will become widespread before technology arrives.
- Someone 16y agoHm, I wouldn't expect lack of hinting to be a problem on iOS, given its aggressive anti-aliasing. Wouldn't lack of kerning tables be a bigger problem?