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Nothing beats coding on the Amiga itself with an assembler like ASMOne. The feeling of immediacy is unparalleled.
by armitron 7y ago
Nothing beats coding on the Amiga itself with an assembler like ASMOne. The feeling of immediacy is unparalleled.
- jacobush 7y agoTruly being one with the machine and, it's an interesting machine too. I guess similar to old SmallTalk and Lisp machines, only much much cooler and faster.
- vardump 7y agoAnd those noooooo screams when your speedcode generator writes all over memory crashing the system and you did not save for an hour... Luckily memory contents (including source code) was often still in RAM after reboot. RAM disks were pretty common that time. Especially if you had lots of fast RAM, but no hard disk. It also usually survived reboot. Other common demo writing tools included CygnusEd (text editor), Directory Opus (file management), Deluxe Paint, various crunchers and packers, graphics conversion utilities, Noise/Pro/whatever trackers and of course X-Copy.
- panpanna 7y agoWell, the main reason I never learned 68k assembler was because it read sooo easy to crash things. I simply didn't have the patience to wait 2-3 minutes for the Amiga to reboot from floppy.
- vardump 7y agoWell, you usually quickly learned to be careful to avoid most crashes. You'd also have a very optimized disk for fast booting. Loading full WorkBench was pointless, when a CLI window would do.