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>You can also do crazier things, but there is no need for that in most software. For dev teams of sufficiently large size, a general principle is: whatever cra
by xamuel 7y ago
>You can also do crazier things, but there is no need for that in most software.
For dev teams of sufficiently large size, a general principle is: whatever crazy things the language allows, someone is going to do and commit into the codebase.